BlobLike P5.4C (last update before beta)
this is THE LAST update before the beta stage! This update makes some enemies ''smarter'' and some balance because why not?
- Added a Collision_circle if statment that check if enemies are neer walls and they change direction if they're neer a wall. They cannot get stuck in walls like morons anymore ( this fix is fixes, mourners, Big mourner, Mamaflies and Spectra movement). Fountains can still hit walls... Since they're beheaded
- Spectra projectile cooldown is now set to 35 instead of 25
- Dishplate trap now dispawn after a few seconds
-vaxheal now should heal less HP and it cannot heal itself anymore!
NEXT UPDATE TODOLIST
- West Ground Floor level
- new enemies/bosses
- 2 new characters ?
thank you for playing BlobLike prototype :D see you guys in the Beta :)
- The Blobular
Files
Get BlobLike
BlobLike
Another roguelike or should I say BlobLike
Status | In development |
Author | Blackink-303 |
Genre | Role Playing |
Tags | 2D, GameMaker, No AI, Roguelike, Singleplayer, Top-Down, Top down shooter |
Languages | English |
More posts
- BlobLike B3.1 Hotfix16 days ago
- BlobLike B3.1 Update16 days ago
- BlobLike B3.029 days ago
- Thank you for 40 downloads31 days ago
- BlobLike B2.1 Update (boss update part 2)36 days ago
- BlobLike B2.0 Hotfix update43 days ago
- BlobLike B2.0 (Boss update part 1)44 days ago
- Bloblike B1.2 Balance update49 days ago
- BlobLike B1.2 Update52 days ago
- BlobLike B1.1 Hotfix54 days ago
Leave a comment
Log in with itch.io to leave a comment.