P3.5


Good evening Bloblikers! today is an huge item focused update

take notes that i'll take a little break like during christmas for the new year! I'll resume development next year HAHAHAHAHAHAHAHA!! GET IT?!?!?! cuz.. I'll resume work during January first!!!! (GET OU-). 


Shop changes

- the epic 8/12 is now able to have 4  or less items for sale


New items

- more than 10 new items as been added! I don't remember them all so it is your job to figure it out ;)


introducing: Active items

So for people who follow the game progress on my Discord server, you may remember that one pickup was scrapped from the game. I talk about Mana, mana was basically increasing projectiles damage on pickup. well i sort off ''recycle'' that idea for Active items. Each runs, the player start with 60 Mana/Maxmana. by pressing ''C'' you will lose mana. The fun begin when you have a active item. The item will add a effect during that process 

there are different types of active

- consumable: consumable are items that can be used only once per pickup. You can have more than one consumable item, but it is not recommended to use both of them at the same time

-Mana Active: are Active items that use mana. The amount of Mana needed depending in the item effect

**YOU CAN HAVE ONLY ONE MANA ACTIVE EFFECT PER RUN IT IS NOT A BUG THANK YOU**

take note that recharging mana take a long time to recharge untill the maximum limit. So use it wisely…

-the ManaBar(tm) is on the top left of the screen near the HP counter
- Active items have orange text with a yu-gi oh like description to show the active item usage type



Thank you for reading this devlog! I hope it has add more diversity during runs utill i go back from my " new year vacation"

active items are kinda new so it would be nice to report any bugs on the discord server: https://discord.gg/nEBQBgaxZe

I will not be offended and I will try to fix it asap!!


untill next time, happy new year 2025!


-The Blobular

Files

BlobLike P3.5.zip 52 MB
Dec 30, 2024

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